October, 2019 Program Management Group Discussion Summary

Hello Program Management Colleagues,

As of October 30th there were 1180 members of the Program Management group. There was one substantive discussion: LINCS Discussion on education applications of Artificial Intelligence (AI), Virtual Reality (VR) and Augmented Reality (AR).

This week-long panel discussion with AI, VR, and AR experts began on October 14th.  There were 68 comments. Below is a detailed summary of the discussion.

David J. Rosen, Moderator

LINCS CoP Program Management group


(Long) Summary of Panel Discussion on Education Applications of Artificial Intelligence (AI), Virtual Reality (VR) and Augmented Reality (AR)

October 14 – 18, 2019,                                                                                                                                                                                                                                                                 

LINCS Integrating Technology and Program Management groups

Introduction to Discussion

David J. Rosen, Moderator of the LINCS Integrating Technology and Program Management groups, introduced the discussion with, “An important professional development feature of LINCS is to keep you current with innovations in the adult basic skills field. K-12 education and higher education have been exploring teaching and learning applications of Artificial Intelligence, Virtual Reality and Augmented Reality for several years, although this is relatively new to adult basic skills education practitioners.  This is an opportunity for LINCS members, and others who may be interested, to learn about and discuss examples of innovations in AI, VR and AR that have been specifically designed for adult learners, or that have been designed for K-12 students, and have promise for adult basic skills learners.“ He later recommended a short paper by panelist Dr. Robert Murphy -- "Perspective Artificial Intelligence Applications to Support K-12 Teachers and Teaching A Review of Promising Applications, Opportunities, and Challenges,"  https://bit.ly/2oTX1zj”


The expert panel included:

  • Art Graesser, PhD. Department of Psychology and Institute of Intelligent Systems, University of Memphis.  Dr. Graesser is a professor in the Department of Psychology and the Institute of Intelligent Systems at the University of Memphis and is an Honorary Research Fellow in the Department of Education at the University of Oxford.  Art Graesser and his University of Memphis colleagues, working with the Center for the Study of Adult Literacy at Georgia State University, have developed and tested the use of AutoTutor, an intelligent tutoring system that holds conversations with adult learners in natural language.
  • Susan Gaer. An emeritus professor of English, specializing in ESL at Santa Anna College in Southern California, Susan Gaer has been a subject matter expert and technology integration professional development specialist for OTAN, California’s statewide adult basic skills technology professional development organization. She is a partner of World Education’s Education Technology Center, and is also President Elect of the California Association of Teachers to Speakers of Other Languages (CATESOL). She has focused on using VR with ESL students from beginning to advanced levels.
  • Cliff Archey.  As Senior Education Program Manager for IBM Corporate Social Responsibility, in his current role Cliff is the Offering Manager for Teacher Advisor With Watson, managing the strategic direction and implementation of this free AI-enhanced planning tool for teachers.
  • Johan E. Uvin, Ph.D. As President, Institute for Educational Leadership, Dr. Uvin’s work in the field of adult basic skills education, including ESOL/ESL includes positions as an ESOL teacher and program administrator in Boston, an associate state director of adult education in Massachusetts, a state director of adult education in Rhode Island, and as Assistant Secretary of Education in the U.S. Department of Education. He first engaged in Virtual Reality work when he represented the federal government on a Virtual and Augmented Reality Summit where he promoted the use of VR for training and development purposes. He subsequently provided oversight to the EdSim Challenge. Most recently, he has been working with Oculus to expand VR applications in the education sector, particularly focused on creating access to hardware and applications in communities where children, youth, and adults never get to access these new emerging technologies due to lack of resources.
  • Robert Murphy, Ph. D. is a Senior Policy Researcher at the RAND Corporation. Before joining RAND, Dr. Murphy was the director of evaluation research for SRI International’s Center for Technology in Learning where he was the Principle Investigator for the Technologies for Adult Basic Literacies Evaluation (TABLE) study. He was a panelist in the 2016 LINCS Discussion, Recent Research on Technology and Adult Basic Skills. Dr. Murphy’s research focuses on research and evaluation of innovative educational and workforce training programs and technologies. He is author of Artificial Intelligence Applications to Support K–12 Teachers and Teaching, A Review of Promising Applications, Opportunities, and Challenges.

Artificial Intelligence

  Discussion Topics and Themes

Resources: primarily papers and articles, and one tool

Virtual Reality (VR) and Augmented Reality (AR)

   Discussion Topics and Themes